A. 3d beamforming gain .
B. single-channel array gain
C. multiplexing gain
D. diversity gain
A. game playing anytime withing waiting free of installation, upgrade or maintenance.
B. no need to buy expensive hardware
C. gaming running on the cloud, which facilitates copyright protection
D. cloud archiving available anytime allowing seamless switchover between different devices
A. Millisecond-level Ultra-low latency
B. High isolation
C. High reliability
D. Ultra-high bandwidth
A. VNFM
B. VIM
C. NFVO
D. EMS
A. 2
B. 5
C. 7
D. 3
A. 10ms
B. 5ms
C. 20ms .
D. 50ms
A. capable of evolution to cooperative automated driving
B. third-party algorithm deployment framework
C. centralized deployment ...
D. centimeter level positioning
A. Mass Links
B. Industrial AR and Monitoring
C. Motion Control
D. C2C machine-to-machine control